NFL Blitz 2001 (Nintendo 64)

NFL Blitz 2001 (Nintendo 64) es un juego que salió en el año 2000 disponible en y Nintendo 64. Hoy lo vamos a examinar para que podáis ver el contenido recortado que tiene este título.

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RebajasBestseller No. 1
Devir- Fantasma Blitz Juego de Mesa, 13 x 4 x 13 cm, Multicolor, única (BGBLITZ)
  • Características psicopedagógicas: inteligencia, sociabilidad
  • Recomendado para niños no menores de 8 años
  • Juego divertido de reflejos y rapidez mental, para mentes muy despiertas
  • Duración aproximada de la partida 20-30 min
  • Recomendado para entre 2 y 8 jugadores

Descripcion Original del Juego

Sin ref. Sin reglas. ¡Sin piedad!NFL Blitz está de regreso como el exclusivo juego de fútbol de estilo extremo 7 contra 7 de este año con todos los equipos y jugadores de la NFL y nuevas características de línea dura como… Modo de minijuego completamente nuevo: mejora tus habilidades y conviértete en un maestro de los controles Emocionante nuevo aspecto: animaciones y celebraciones asombrosas y escandalosas. New Killer Audio: Impresionantes efectos especiales de sonido, voces en off y música. Inteligencia artificial (IA) para nuevos jugadores: Fácil de divertirse, desafiante de dominar. Nuevos estadios, libros de jugadas ampliados y listas actualizadas.

Texto de desarrollo

Presente en 0x1970 en la ROM.

NO OBJECT
FREEPROC
NO TEXTURE
INODE:
Bank%d:
%x 
dir_size%d%d
file%d game_code%d page%x c_code%d sum%d
End of Dump
repaired%x
random%x
serial_mid%llu
serial_low%llu
deviceid%x
banks%x
version%x
checksum%x
inverted_checksum%x
ASSERTION FAULT:%s,%d: "%s"

Presente en 0x26F0 en la ROM.

osViExtendVStart: value not in range [0-48]%d
osViExtendVStart: VI Manager not yet begun by osCreateViManager
_loadOutputBuffer: Modulated delay greater than total delay by%d samples
osAiSetNextBuffer: DMA buffer location may cause audio clicks (0x%x)
alSeqNextEvent: Read past end of sequence
alCSPVoiceHandler: Stopping sequence but voice not free chan%d, key%d
alCSeqGetTrackEvent: Note on velocity of zero on track%d
alCSeqGetTrackEvent: Running status of zero on track%d
alHeapCheck: Heap corrupt - first block is bad
alHeapCheck: Heap corrupt
alHeapAlloc: Can't allocate%d bytes
alEvtqPostEvent: Out of free events
_unmapVoice: Couldn't unmap voice 0x%x
_handleMIDIMsg: Unknown midi message 0x%x
_handleMIDIMsg: Invalid program change to%d, max instruments%d
alSeqNextEvent: Unsupported midi meta event 0x%x
alSeqNextEvent: Unsupported system exclusive
alSeqNew: Error parsing file 0x%x (no track header)
alSeqNew: SMPTE delta times not supported
alSeqNew: 0x%x has more than 1 track
alSeqNew: 0x%x is not a type 0 midi file
alSeqNew: 0x%x is not a midi file
alBnkfNew: bank file out of date
alSndpSet Parameter: target (%d) out of range (0 -%d)
alSndpSetPriority: sound id (%d) out of range (0 -%d)
alSndpSetSound: sound id (%d) out of range (0 -%d)
alSndpPlay: attempt to play a sound which is playing
alSndpDelete: attempt to delete player with playing sounds
alSndPDeallocate: attempt to deallocate a sound which is playing
Synthesizer: no free updates
_handleEvent: no free voices
_handleMIDIMsg: poly pressure - couldn't find voice
_handleMIDIMsg: note off - couldn't find voice
_handleMIDIMsg: couldn't map voice
_handleMIDIMsg: no free voices
_handleMIDIMsg: no sound mapped
osStopTimer: VI manager not yet begun by osCreateViManager
osSetTimer: VI manager not yet begun by osCreateViManager
osSetTime: VI manager not yet begun by osCreateViManager
osGetTime: VI manager not yet begun by osCreateViManager
osWriteHost: size either 0 or not aligned to 4 bytes (0x%x)
osWriteHost: address not aligned to 8 bytes (0x%x)
osReadHost: size either 0 or not aligned to 4 bytes (0x%x)
osReadHost: address not aligned to 8 bytes (0x%x)
osProfileStop: no profile timer to stop
osProfileStop: profiling has already been stopped
osProfileStart: profiling has already been started
osProfileStart: microseconds is < PROF_MIN_INTERVAL (%d)
osProfileInit: histo_size is an illegal size (%d)
osProfileInit: text_start (%x) >= text_end (%x)
osProfileInit: histo_base pointer must be 32-bit aligned (%x)
osProfileInit: profcnt is%d
osProfileInit: profile counter is running, call osProfileStop before init
osSpTaskLoad: yield_data_ptr not aligned to 16 bytes (0x%x)
osSpTaskLoad: output_buff_size not aligned to 16 bytes (0x%x)
osSpTaskLoad: output_buff not aligned to 16 bytes (0x%x)
osSpTaskLoad: dram_stack not aligned to 16 bytes (0x%x)
osGetRegionBufSize: invalid or corrupt region (0x%x)
osGetRegionBufCount: invalid or corrupt region (0x%x)
osFree: invalid address (0x%x) or.                           corrupt region (0x%x)
osFree: invalid or corrupt region (0x%x)
osMalloc: invalid or corrupt region (0x%x)
osCreateRegion: length (%d) too small for buffer size (%d)
osCreateRegion: not a known alignment (%d)
osCreateViManager: priority not in range [0-255] (%d)
osViSwapBuffer: VI Manager not yet begun
osViSwapBuffer: frame buffer not aligned to 64 bytes (0x%x)
osViSetEvent: VI Manager not yet begun by osCreateViManager
osViSetMode: VI Manager not yet begun by osCreateViManager
osViSetSpecialFeatures: VI Manager not yet begun
osViSetSpecialFeatures: not a known feature value (%d)
osViSetYScale: VI Manager not yet begun by osCreateViManager
osViSetYScale: value not in range [0.05,1.0] (%f)
osViSetXScale: VI Manager not yet begun by osCreateViManager
osViSetXScale: value not in range [0.25,1.0] (%f)
osViGetNextFramebuffer: VI Manager not yet begun
osViGetCurrentFramebuffer: VI Manager not yet begun
osViGetCurrentMode: VI Manager not yet begun
osCreatePiManager: priority not in range [0-255] (%d)
osPiStartDma: size not in range [0,16777216] (%d)
osPiStartDma: size not aligned to 2 bytes (%d)
osPiStartDma: DRAM address not aligned to 8 bytes (0x%x)
osPiStartDma: device address not aligned to 2 bytes (0x%x)
osPiStartDma: direction not OS_READ or OS_WRITE (%d)
osPiStartDma: priority not OS_MESG_PRI_[NORMAL|HIGH] (%d)
osPiStartDma: PI Manager not yet begun by osCreatePiManager
osPiWriteIo: address not aligned to 4 bytes (0x%x)
osPiReadIo: address not aligned to 4 bytes (0x%x)
osPiRawStartDma: size not in range [0,16777216] (%d)
osPiRawStartDma: size not aligned to 2 bytes (%d)
osPiRawStartDma: DRAM address not aligned to 8 bytes (0x%x)
osPiRawStartDma: device address not aligned to 2 bytes (0x%x)
osPiRawStartDma: direction not OS_READ or OS_WRITE (%d)
osPiRawWriteIo: address not aligned to 4 bytes (0x%x)
osPiRawReadIo: address not aligned to 4 bytes (0x%x)
osDpSetNextBuffer: size not aligned to 8 bytes (0x%x)
osDpSetNextBuffer: address not aligned to 8 bytes (0x%x)
osAiSetNextBuffer: size not aligned to 8 bytes (0x%x)
osAiSetNextBuffer: address not aligned to 8 bytes (0x%x)
osAiSetFrequency: freq not in range [%d-%d] (%d)
osSetTLBASID: asid not in range [0-255] (%d)
osUnmapTLB: index not in range [0-30] (%d)
osMapTLB: asid argument not -1 or in range [0-255] (%d)
osMapTLB: index not in range [0-30] (%d)
osSetEventMesg: unknown event type (%d)
osRecvMesg: flag not OS_MESG_NOBLOCK or OS_MESG_BLOCK (%d)
osJamMesg: flag not OS_MESG_NOBLOCK or OS_MESG_BLOCK (%d)
osSendMesg: flag not OS_MESG_NOBLOCK or OS_MESG_BLOCK (%d)
osCreateMesgQueue: message count not > 0 (%d)
osSetThreadPri: priority not in range [0-255] (%d)
osStartThread: thread has bad state (running/runnable/other)
osCreateThread: priority not in range [0-255] (%d)
osCreateThread: stack pointer not aligned to 8 bytes (0x%x)

Edición especial NFL Blitz

2001 Edición especial
NFLBlitz2001N64-título.png NFLBlitzSE-título.png

A fines de 2001, el juego se relanzó como NFL Blitz Special Edition, que era simplemente una actualización de las listas de jugadores.

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